Presence
Session
Platform Engineering
From VR to Flat Screens: Bridging the Input and Immersion Gap
Tuesday Nov 18 / 01:35PM PST
Expanding the market of your VR game to other platforms may seem like an easy way to increase your revenues but the journey is all but simple. When what makes your game unique is the presence and immersion it provides, reproducing the experience on a flat screen is a daunting task.
Dany Lepage
VP of Technology @Lucky VR - Building Virtual Vegas, xUbisoft, xFramestore, xNvidia