As our world becomes increasingly online, making the web accessible and as inclusive of an experience for all is paramount. However, the web is no longer the main interface that people interact with. With the rise of VR, AR, voice-controlled UIs, conversation agents, natural UIs, and more, we must make all of these interfaces inclusive and leverage them to enhance the experiences for us all.
From this track
Making Augmented Reality Accessible: A Case Study of Lens in Maps
Wednesday Nov 20 / 10:35AM PST
Augmented reality (AR) has the potential to revolutionize how we interact with the world, but its visual-centric nature often excludes users with visual impairments.
Ohan Oda
Senior Software Engineer @Google, Expert in AR with Maps Starting from MARS @ColumbiaUniversity (2005), then CityLens @Nokia (2012), and Currently Live View @Google
Accessible Innovation in XR: Maximizing the Curb Cut Effect
Wednesday Nov 20 / 11:45AM PST
Accessibility is often seen as the last step in many software projects - a checklist to be crossed off to satisfy regulations. But in reality, accessible design thinking can lead to a fountain of features that benefit disabled and abled users alike.
Dylan Fox
Director of Operations @XR Access, Previously UC Berkeley Researcher & UX Designer, Expert on Accessibility for Emerging Technologies
Building Inclusive Mini Golf: A Practical Guide to Accessible XR Development
Wednesday Nov 20 / 01:35PM PST
Creating accessible tools and experiences in VR is an ongoing challenge, especially in visually intensive environments like gaming.
Colby Morgan
Technical Director @Mighty Coconut, Walkabout Mini Golf, XR Accessibility Advocate
Multidimensionality: Using Spatial Intelligence x Spatial Computing to Create New Worlds
Wednesday Nov 20 / 02:45PM PST
Spatial intelligence and multimodal AI models are transforming the way we design user experiences in Augmented Reality (AR), Virtual Reality (VR), Mixed Reality (MR), eXtended Reality (XR) / spatial computing environments.
Erin Pañgilinan
Spatial Computing x AI Leader, Author of "Creating Augmented and Virtual Realities: Theory and Practice for Next-Generation Spatial Computing", fast.ai Diversity Fellow, Deep Learning Program
Panel: Next Generation Inclusive UIs
Wednesday Nov 20 / 03:55PM PST
Augmented, Virtual, Extended, and Mixed Reality unlock the ability to integrate the power of computers more seamlessly into our physical three-dimensional world. However, designing the user experience of these next-generation UIs to be as inclusive as possible comes with a lot of challenges.
Erin Pañgilinan
Spatial Computing x AI Leader, Author of "Creating Augmented and Virtual Realities: Theory and Practice for Next-Generation Spatial Computing", fast.ai Diversity Fellow, Deep Learning Program
Colby Morgan
Technical Director @Mighty Coconut, Walkabout Mini Golf, XR Accessibility Advocate
Dylan Fox
Director of Operations @XR Access, Previously UC Berkeley Researcher & UX Designer, Expert on Accessibility for Emerging Technologies